This university project led by Charles Matthews works on the connection of classic traditional serial composition – in this case gamelan music – and robotic Gamelan instruments. The actuators are driven electronically. Charles also developed a software called “Pipilan” which was written in Max/MSP. With this he controls the gamelan Gongs. From our understanding the software is an intelligent system which lets users interact with the robotic instruments by entering single set of notes. These are than merged into a constant gamela-music like flow.
The Augmented Gamelan project was set up to explore the combination of gamelan and electroacoustic music, with a focus on the way the instruments are traditionally played. The sound of this percussion ensemble from Indonesia is broken down, extended and warped through custom software and speakers placed amongst – and sometimes attached to – the instruments. The repertoire is based on traditional material and may be played in a wide range configurations to adapt to the space and context of performance. Many pieces also use traditional vocals including macapat (Javanese sung poetry).